A space race game was developed for TypeSafe/Jev, achieving 31,382 points with 180 stars and 18 kills in the final 180 seconds. The replay video showcases the decision-making process and verified outcomes without new API calls.
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Dust & Lead is a small browser game created using Three.js and Claude Opus 5.5. Experience the journey from concept to playable demo in this Wild West adventure.
XenTank has been successfully ported to PSP, Mega Drive/Genesis, and NES using AI tools. Experience the game on multiple platforms with these new adaptations.
This feed optimizer uses a single call to Jev to classify posts into categories like 'ragebait' and 'useful.' It scored 150 posts in under 10 seconds, achieving a 63% retention rate on unseen bookmarks.
A retro camera modeled in Blender, optimized to 4,998 triangles, and integrated into a playable Three.js scene. Users can walk around, take a photo, and pick up the print.
The game Lost Chord, built in Decentraland, challenges players to collect six musical notes to win. Over 90% of the game was developed using vibe coding with Claude Code.
Marionette was used to automate a Flutter game featuring five puzzles. It efficiently read the code and interacted with the game in 9.7 seconds at a cost of $0.0012.